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Team Project – January to April

The project focused on working as a team to create software to specifications given by a mock client. Split into design and implementation phases, I predominantly worked on the implementation as one of two programmers. I was unfamiliar with many of the languages used, but quickly learned them while working on the code.

Using: Node.js, React, Express, Mongoose, MongoDB, and HTML

See the code: GitHub


One Key (2019 GMTK Game Jam) – August

A game made in 48 hours following the theme of “Only One” where the player is only given one key and must decide when, if at all, to use it. I contributed the programing, design, and music. The art is by Emma Clay.

Using Unity 2D and C#

Play the game:

See the code: GitHub

Programming in Java Coursework – January to March

A game developed using knowledge from the course. The instructors gave a simple template with basic player movement and collection capability, from which each student developed a different game. I added multiple extra levels, enemies, and other features to improve the quality of gameplay. As this was my first time making a code based project, I learned a lot about the importance of planning and testing, and that I’m bad at platformers even if I’m the one who made it, lessons that benefitted me on my next project. I do not own any of the assets used, they belong to their respective owners.

See the code: GitHub